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authorTommaso Negri <me@tommasongr.com>2026-08-07 23:52:00 +0200
committerTommaso Negri <me@tommasongr.com>2026-08-07 23:52:00 +0200
commit618799ee703cc4addc7e50550ccf87b4b4cc7780 (patch)
treeedf2c51bd21144805538e8962a2ee6826f3884a6 /Sources/phbar/Models/Block.swift
parent1268a436aea11d998289c41266059929a68d61e6 (diff)
downloadbar-618799ee703cc4addc7e50550ccf87b4b4cc7780.tar.gz
bar-618799ee703cc4addc7e50550ccf87b4b4cc7780.zip
make Cell a proper entity
Diffstat (limited to 'Sources/phbar/Models/Block.swift')
-rw-r--r--Sources/phbar/Models/Block.swift48
1 files changed, 43 insertions, 5 deletions
diff --git a/Sources/phbar/Models/Block.swift b/Sources/phbar/Models/Block.swift
index 7eca7c9..95c4ada 100644
--- a/Sources/phbar/Models/Block.swift
+++ b/Sources/phbar/Models/Block.swift
@@ -1,15 +1,46 @@
import Foundation
+/// A named, self-updating unit of the bar.
+///
+/// Each block runs a shell command on an optional timer,
+/// splits its stdout into ``Cell`` values, and publishes
+/// them for rendering. Blocks are identified by ``name``
+/// so they can be refreshed on demand via Darwin
+/// notifications (see ``Notifier``).
@MainActor
final class Block: ObservableObject, Identifiable {
+ /// Stable identity for SwiftUI diffing.
let id = UUID()
+ /// Identifier used for manual updates via Darwin
+ /// notifications.
+ ///
+ /// Multiple blocks can share the same name.
+ /// In such case, a single notification will refresh
+ /// all of them.
let name: String
+
+ /// Whether the block is anchored to the left or right
+ /// side of the bar.
let placement: Config.Block.Placement
+
+ /// The shell command to execute for producing the cells.
+ ///
+ /// Can be an inline expression or a path to an executable
+ /// script. Inherits the environment of the phbar process.
let command: String
+
+ /// Refresh interval in seconds, or `nil` for a one-shot block.
+ ///
+ /// A one-shot block can still be manually refreshed via
+ /// a Darwin notification (see ``Notifier``).
let interval: Double?
- @Published var cells: [String] = []
+ /// The current cells produced by the last command execution.
+ ///
+ /// SwiftUI observes this `@Published` property and re-renders
+ /// the view tree automatically.
+ @Published var cells: [Cell] = []
private var tick: Task<Void, Never>?
@@ -30,8 +61,8 @@ final class Block: ObservableObject, Identifiable {
func runScript() {
let command = self.command
Task.detached(priority: .utility) { [weak self] in
- let cells = Runner.run(command)
- await self?.apply(cells)
+ let lines = Runner.run(command)
+ await self?.apply(lines)
}
}
@@ -40,11 +71,18 @@ final class Block: ObservableObject, Identifiable {
tick?.cancel()
}
+ /// Replace the current cells with freshly parsed lines.
+ ///
+ /// Each line becomes a ``Cell``. This is always called
+ /// on the main actor so SwiftUI sees the update immediately.
@MainActor
- private func apply(_ cells: [String]) {
- self.cells = cells
+ private func apply(_ lines: [String]) {
+ self.cells = lines.map { Cell(rawValue: $0) }
}
+ /// Start the interval timer that re-runs the command periodically.
+ ///
+ /// Does nothing when ``interval`` is `nil` or ≤ 0.
private func startTick() {
guard let interval, interval > 0 else { return }
tick = Task { [weak self] in